CoD's royale mode sits somewhere in between PUBG Mobile and Fortnite. The other modes within CoD are slick, polished, and fun to play, and I expected the royale mode to feel the same. Apex Mobile has the Trident, a fast vehicle designed to get your squad to safety, but there are no onboard weapons like Fortnite's tank.Ĭall of Duty Mobile is the game we expected to give Apex Mobile a run for its money. Fortnite slightly makes up for this with its vehicles, including tanks that can deal massive damage. Fortnite's crouch slide system is nice to see, but it pales compared to what you'll find in Apex Legends Mobile, which will see you zipping around the map in no time. Fortnite feels clunky in its movement system, especially when trying to climb onto objects. Despite this, it still feels more polished than Fortnite. Frames sometimes drop, and the touch controls can be awkward. There is a caveat, Apex Legends Mobile is a little clunky, especially compared to the PC/console version. These items can be anything from weapon sights, better backpacks, or weapon mods called hop-ups. You'll also be able to craft four pieces of loot, with two of them changing each day and the others each week. In the crafter, you can upgrade your shield, obtain ammo and health items, or one of two weapons that are cycled in and out every three months. If you take these to a crafting station, you can exchange them for various items. Each time you open a supply bin, you're awarded some crafting materials. There is crafting involved, but it works differently. Apex Legends Mobile operates on a similar formula but without construction.
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